Diana Jungle has a 46.4% win rate in all ranks over 724 games when using Phase Rush as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
1.2%
52.9%
45.6%
0.1%
0.3%
EMERALD +
ALL RANKS
Win
46.4%
Games
724
Hide
Starting Items
61.5%
109
First
45.8%
437
Boots
48.0%
550
Second
50.3%
159
Late Game Options
71.7%
191
57.3%
75
52.3%
220
Runes
46.4%
724
Summoner Spells
46.8 %
711
Skill Order
60.4 %
53
Click an item to filter the rest of the stats by it
45.8%
437
47.4%
287
Click a rune to filter the rest of the stats by it
51.4%
429,828
48.6%
77,850
51.0%
4,386
47.9%
1,324
45.6%
915
46.4%
724
Show more
43.7%
355
61.5%
109
46.2%
65
48.0%
550
50.3%
159
51.4%
109
46.3%
95
46.3%
54
52.3%
220
71.7%
191
57.3%
75
55.4%
65
52.3%
65
45.0%
60
The most common item that Diana builds is Nashor's Tooth with 45.8% win rate over 437 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Gustwalker Hatchling with 43.7% win rate over 355 games but the highest win rate ones are Health Potion and Scorchclaw Pup with [object Object] win rate over 109 games.
The most common boots picked by Diana are Sorcerer's Shoes with 48.0% win rate over 550 games.
The most common second item picked by Diana is Riftmaker with 50.3% win rate over 159 games.
For later in the game, some of the most popular items to build are: