
Diana Jungle has a 49.6% win rate in all ranks over 246 games when using Phase Rush as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
0.8%
60.3%
38.6%
0.1%
0.3%
EMERALD +
ALL RANKS
Win
49.6%
Games
246
Hide
Starting Items


48.8%
125
First

49.6%
246
Boots

54.9%
133
Second

50.0%
74
Late Game Options

83.7%
49

60.8%
51

58.7%
46
Runes



49.6%
246
Summoner Spells


50.0 %
210
Skill Order
47.9 %
192
Click an item to filter the rest of the stats by it

49.6%
246
Click a rune to filter the rest of the stats by it

51.6%
250,530

48.7%
38,035

48.7%
2,333

50.9%
980

44.6%
327

43.5%
301
Show more


48.8%
125

50.0%
60

54.9%
133

50.0%
74

60.8%
51

83.7%
49

58.7%
46

52.4%
42
The most common item that Diana builds is Nashor's Tooth with 49.6% win rate over 246 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Gustwalker Hatchling with 48.8% win rate over 125 games.
The most common boots picked by Diana are Sorcerer's Shoes with 54.9% win rate over 133 games.
The most common second item picked by Diana is Liandry's Torment with 50.0% win rate over 74 games.
For later in the game, some of the most popular items to build are: