Diana Jungle has a 46.6% win rate in all ranks over 714 games when using Phase Rush as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
1.2%
52.9%
45.6%
0.1%
0.3%
EMERALD +
ALL RANKS
Win
46.6%
Games
714
Hide
Starting Items
61.5%
109
First
46.2%
431
Boots
48.1%
543
Second
52.3%
107
Late Game Options
72.2%
187
56.8%
74
56.3%
64
Runes
46.6%
714
Summoner Spells
47.1 %
701
Skill Order
60.4 %
53
Click an item to filter the rest of the stats by it
46.2%
431
47.3%
283
Click a rune to filter the rest of the stats by it
51.4%
425,253
48.6%
76,589
51.1%
4,304
48.1%
1,308
45.7%
909
46.6%
714
Show more
43.8%
349
61.5%
109
46.2%
65
48.1%
543
50.0%
156
52.3%
107
46.8%
94
46.3%
54
52.3%
218
72.2%
187
56.8%
74
52.3%
65
56.3%
64
45.8%
59
The most common item that Diana builds is Nashor's Tooth with 46.2% win rate over 431 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Gustwalker Hatchling with 43.8% win rate over 349 games but the highest win rate ones are Health Potion and Scorchclaw Pup with [object Object] win rate over 109 games.
The most common boots picked by Diana are Sorcerer's Shoes with 48.1% win rate over 543 games.
The most common second item picked by Diana is Riftmaker with 50.0% win rate over 156 games but the highest win rate one is Lich Bane with 52.3% win rate over 107 games.
For later in the game, some of the most popular items to build are: