
Diana Jungle has a 49.5% win rate in all ranks over 222 games when using Phase Rush as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
0.8%
60.4%
38.4%
0.1%
0.3%
EMERALD +
ALL RANKS
Win
49.5%
Games
222
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Starting Items


50.5%
107
First

49.5%
222
Boots

52.9%
119
Second

52.5%
61
Late Game Options

59.6%
47

57.1%
42
Runes



49.5%
222
Summoner Spells


49.7 %
187
Skill Order
48.2 %
170
Click an item to filter the rest of the stats by it

49.5%
222
Click a rune to filter the rest of the stats by it

51.5%
211,627

48.7%
32,231

49.5%
1,829

52.0%
648

45.9%
279

42.1%
252
Show more


50.5%
107

49.2%
59

52.9%
119

52.5%
61

59.6%
47

57.1%
42
The most common item that Diana builds is Nashor's Tooth with 49.5% win rate over 222 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Gustwalker Hatchling with 50.5% win rate over 107 games.
The most common boots picked by Diana are Sorcerer's Shoes with 52.9% win rate over 119 games.
The most common second item picked by Diana is Liandry's Torment with 52.5% win rate over 61 games.
For later in the game, some of the most popular items to build are: