Diana Jungle has a 47.5% win rate in all ranks over 591 games when using Phase Rush as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
0.5%
64.5%
34.8%
0.2%
EMERALD +
ALL RANKS
Win
47.5%
Games
591
Hide
Starting Items
49.7%
191
First
47.3%
355
Boots
50.8%
447
Second
60.0%
55
Late Game Options
62.7%
59
Runes
47.5%
591
Summoner Spells
48.4 %
550
Skill Order
49.7 %
489
Click an item to filter the rest of the stats by it
47.3%
355
47.9%
236
Click a rune to filter the rest of the stats by it
51.2%
247,721
49.7%
51,289
52.3%
3,330
48.7%
980
47.5%
591
46.4%
584
Show more
49.7%
191
46.2%
186
50.0%
46
50.8%
447
49.5%
105
51.9%
79
50.0%
74
60.0%
55
51.7%
145
62.7%
59
The most common item that Diana builds is Nashor's Tooth with 47.3% win rate over 355 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Scorchclaw Pup with 49.7% win rate over 191 games.
The most common boots picked by Diana are Sorcerer's Shoes with 50.8% win rate over 447 games.
The most common second item picked by Diana is Lich Bane with 49.5% win rate over 105 games but the highest win rate one is Zhonya's Hourglass with 60.0% win rate over 55 games.
For later in the game, some of the most popular items to build are: