Diana Jungle has a 47.9% win rate in all ranks over 3,869 games when using Electrocute as keystone rune.
Find below a detailed breakdown of Diana's builds, items, runes, matchups and more. You can filter most information by first item and main rune, by position and by elo.
0.4%
57.9%
41.4%
0.3%
EMERALD +
ALL RANKS
Win
47.9%
Games
3,869
Hide
Starting Items
49.9%
1,464
First
48.4%
1,863
Boots
49.1%
3,215
Second
52.9%
711
Late Game Options
71.7%
1,145
59.2%
520
61.1%
149
Runes
47.9%
3,869
Summoner Spells
47.9 %
3,826
Skill Order
48.8 %
3,093
Click an item to filter the rest of the stats by it
48.4%
1,863
50.2%
836
41.2%
570
49.8%
418
48.4%
182
Click a rune to filter the rest of the stats by it
51.6%
22,738
47.9%
3,869
49.9%
1,464
46.7%
1,218
47.4%
321
42.9%
203
54.6%
97
49.1%
3,215
41.7%
163
45.7%
70
52.9%
711
49.3%
611
52.3%
505
49.5%
305
46.0%
261
47.2%
195
37.4%
182
41.9%
86
44.4%
45
50.6%
1,316
71.7%
1,145
50.7%
614
59.2%
520
53.8%
236
51.9%
189
58.3%
168
61.1%
149
52.4%
124
45.8%
107
55.6%
45
The most common item that Diana builds is Nashor's Tooth with 48.4% win rate over 1,863 games.
Other alternative items for Diana to build are:
The most common starting items built by Diana are Health Potion and Gustwalker Hatchling with 49.9% win rate over 1,464 games.
The most common boots picked by Diana are Sorcerer's Shoes with 49.1% win rate over 3,215 games.
The most common second item picked by Diana is Stormsurge with 52.9% win rate over 711 games.
For later in the game, some of the most popular items to build are: